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In-Flight Auto-Batcher

Relaxing an atomic structure towards its ground state takes an unpredictable number of ionic steps, so a fixed batch leaves the GPU idle while it waits for the slowest member. In-flight auto-batching swaps each converged structure out for a new one as soon as it finishes, keeping the device full.

See the TorchSim InFlightAutoBatcher docs.


In-Flight Auto-Batcher

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  Code

  in-flight-auto-batcher.typ (202 lines)